I Am the God of Games

Chapter 84 Wake up, you should move bricks

Naturally, the follower system was not something that Xi Wei did on a whim when he was spying on the lives of his followers.

In fact, he had already thought about this issue as early as when he was reconstructing the divine brain.

Because now the frogmen still believe in the Lord of the Sea, even if Xiwei absorbed the Godhead of the Lord of the Sea, without inheriting the other party's divinity and priesthood, he could finally obtain the power of faith from the frogmen. Still very little.

In the same way, the channel of faith he wants to bless the frogmen is also very narrow, and he can't even fully show his divine grace to the frogmen.

To make a simple and easy-to-understand example, if the channel of belief between Xiwei and the players is 5G, and various video and picture superpowers can be instantly transmitted without interruption, then the connection with the frogmen is equivalent to dial-up Internet access. It takes half an hour to wait for each astringent picture, and there is a 50% chance that it will turn into a red cross.

Although it is also possible to directly confer divine grace without the channel of belief, it will consume additional divine power, and it will not be worth the loss for ordinary frogmen to use it.

Therefore, in order to be able to harvest the faith better, Xi Wei simply chose to use the believers under his command, that is, the players, as the transfer station.

As long as the frogman swears allegiance to the player, a contract will be automatically generated. The general content is that its power of faith will be transferred from the "Lord of the Sea" to the "God of Games" believed by the loyal player for safekeeping.

The notary gods of this contract are naturally the two gods mentioned in the contract, the 'Lord of the Sea' and the 'God of Games'.

The godhead of the Sea-dwelling Lord is currently in the hands of Xi Wei, so this kind of contract is naturally determined to be established.

——Some people may think that if it is so easy to gain the beliefs of believers of other gods, is it that as long as you defeat the gods weaker than yourself, and then do the same, you can fully accept the beliefs of the other gods?

the answer is negative.

In fact, it is very troublesome to complete this "loophole" process.

First of all, the most important point is that the lord of the sea is not hostile to Xiwei, the god of games.

Then the frogmen who want to generate the contract 'voluntarily' pledge their allegiance to the believers of Xiwei. Belief in the power of idealism and self-will is very important. If you just grab the other party and force the other party to believe, it will have no effect in the end.

In the end, it is a coincidence that the current state of the sea-dwelling lord is on the eve of the restoration of the godhead. If Xiwei obtains this godhead later, maybe the other party has already developed self-consciousness, then the contract will naturally not be established. Early on, the godhead has not been repaired to this extent, and it will not be recognized as a 'god' by the contract, and the contract cannot be established.

In a word, it was only because of a series of coincidences and Xi Wei's deliberate exploits that he was able to obtain the complete power of belief from the frogman through this method of stealing the beam.

And the power of faith obtained from the frogmen will be used by Xiwei to digest the godhead of the sea-dwelling master. It feels like borrowing money to buy a rope to hang himself. In a sense, the sea The lord of habitation is really miserable...

After the appearance of the follower system, players who participated in the Extinguishing Expedition were naturally very interested in it, and wanted to persuade a frogman to be their follower.

Although the frogmen's fighting power is not good, the outcome of the one-on-one battle with the most delicious humanoid skeleton is 55%, and the fight can only be guaranteed not to hold back, but because they do not occupy the team quota like Ailu cat, they are in the dungeon. At any rate, it can be used as a meat shield and bait. Anyway, it can be resurrected after death, and at most it will cost a little money...

What's more, the frogman's level is not high now, even the quack map is only level 5, maybe it will become very powerful in the future?

Even after recovering from yesterday,

She was so shy that she covered her face and hid herself in the corner. Princess Liya, who didn't even attend the banquet, ran out uncontrollably after the system information appeared, trying to persuade Guatu to become her entourage.

After knowing that Guatu had become Elina's follower, she was very disappointed.

So she planned to persuade the elders.

Don't look at the frogmen's elders who seem to be old and frail. In fact, in the battle with the Secret Eye Club yesterday, his output was the highest among the frogmen. A walking stick danced like a tiger, and he couldn't see it at all. The deputy is weak, and he is even catching up with some players who are fishing.

As a result, after being silent for a long time, the elder told Liya that he had been selected by the gods to be the head of the frogman clan, and that he had obtained a 'village chief system' responsible for the task of moving bricks for the players who gained reputation. The girl could only cover up. Face to face... With this kind of management system, it means that the other party is already a 'lord' recognized by the god of games like Angra and the old man Wanke. Liya naturally cannot kidnap all the lords of others.

After the unremitting efforts of the players, finally - their persuasion ended in failure.

After many failures, the players also concluded two problems:

First of all, my reputation is not enough. The reputation system of the frogman village has just been opened, and the reputation of the players is friendly by default, which meets the conditions for persuading and recruiting followers, but the only successful persuasion Elina’s reputation among the frogmen is worship. , after all, she was regarded as a saint by those frogmen, and her reputation had already exploded at the beginning...

Therefore, players believe that the higher the prestige, the greater the chance of successful persuasion.

The second problem is the language barrier. The Guatu who was successfully persuaded and the Great Elder who could not be persuaded were the only frogmen who could speak the Hughman language, while the intelligence of other frogmen was generally not too high. With the help of the elders, even if the players added gestures and movements, they danced every time they spoke, and it was very troublesome to communicate.

When the players recruited, not only were the frogmen not persuaded, but a large group even gathered around and began to watch them dance like a fool.

If it wasn't for the fact that the friendly units were unable to attack, I believe that players with violent tempers already drew their swords and started pking the imperial city...

Fortunately, the solutions to these two problems are not difficult, and can even be said to be very simple, summed up in two words...

Moving bricks.

Not enough reputation? Move bricks.

The brick-moving task will more or less reward some prestige points, and the accumulated prestige will always rise to worship.

Language barrier? Move bricks.

After you have enough reputation, you can receive special quests from the elders. After completion, you can get special accessories and equipment 'Frogman's Voice', which is a frog pendant about the size of a small fingernail. The equipment can understand and speak frogmen. language.

All in all, when players opened the system page, they felt that the benefits and functions of followers were densely written on it. .

Players who had no interest in moving bricks naturally withdrew, leaving only a group of players who were used to moving bricks and felt that there was no difference between moving in a frogman village and moving in an unnamed town, or they were determined to get frogs Players who follow people are still in the village.

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